A simple object snapping script for Maya.
Sometimes it's helpful to store a set of values whilst working. A great example would be locking down foot slips when animating walk cycles. With this tool, you can save the values of a foot control on a certain frame, and throughout the next few frames, lock down the foot position by snapping it back to the saved values.
Object Snap is a completely free tool.
- Store selected object's translation or rotation values.
- Snap selected object to stored values.